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Zobmondo - Manufacturer: Hasbro - Year: 2000 - $22.95 AT FUNAGAIN GAMES*
Review by: Nathaniel Dragon

Need a new party game? Is Pictionary and the usual trivia game getting old? Grab a copy of Zobmondo and spice up the party. This game can be played with 3 or more players. The game was originally made by Zobmondo!! Entertainment, but it went through a few cosmetic changes when Hasbro got it, but these are all for the best.

On your turn you are the "Zobber". Draw a card and a category stone to determine the question. Questions are often demented and sometimes disgusting or riské. Would you rather taste snail slime or yak spit? Would you rather lose your right hand in an accident or be the cause of your best friend losing his right hand? Would you rather play Zobmondo everyday for the rest of your life or never play any game of any type again? After the Zobber determines the question and writes down their thought of what the majority will vote on, the question is read to the other players who then discuss the situation to determine their choice as a group. If the group is divided, a vote is taken with the majority vote determining the groups answer. If the Zobber selected the same answer as the group, the Zobber gets a point.

The game end when a player reaches the "Quagmire" and divides the group in one final question - which this time is made up by the Zobber. Each player secretly writes down their answer to the Zobber's question. For this final question, the Zobber is not trying to guess what the whole group will choose, instead the Zobber is trying to ask a question - in the style of all other Zobmondo questions - which causes at least one player to select something different than the others. Again, for the final question, no one can discuss these questions, so if the Zobber makes the question easy for each player to answer, this Zobber may end up losing the game. The Winner is the first Zobber to stump the group in the Quagmire.

One note that I'd like to make about the game is that I think it's too long. If players would skip two spaces, such as the starting and ending places and use only the spaces between, that should allow for a game of sufficient length without seeming overly long. The is especially true as you get more players or groups.

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*prices and availability subject to change