Mech Index

BattleMech Technical Readout

Type/Model: Scrappy SCR-A1
Tech: Inner Sphere / 3025
Config: Biped BattleMech
Rules: Level 2, Custom design
   
Mass: 45 tons
Chassis: Standard
Power Plant: 225 VOX Fusion
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: 5 Standard Jump Jets
   Jump Capacity:    150 meters
Armor Type: Standard
Armament:
2 Medium Lasers
3 Streak SRM 2s
1 Large Laser
Manufacturer:    (Unknown)
   Location:    (Unknown)
Communications System:    (Unknown)
Targeting & Tracking System: (Unknown)


Overview:
Original Design: Nathaniel 000126

This is a Hit & Run 'Mech. The design was based on the idea that jumping makes targeting more difficult for both the attacker and the target, but with the Streak SRM-2 this problem is releaved some by not wasting ammo.

The Scrappy SCR-A1 has only been slightly modified from the original, replacing the standard heat sinks with double heat sinks for improved capacity. Due to the larger heat sinks, one was placed in each arm.

Notable 'Mechs & MechWarriors:
The first MechWarrior to pilot Scrappy on deployment was a warrior known as "NII" however there is no record that this 'Mech has seen combat yet.


Type/Model: Scrappy SCR-A1
Mass: 45 tons
Equipment:   Crits Mass
Internal Structure: 75 pts Standard 0 4.50
Engine: 225 6 10.00
   Walking MP: 5    
   Running MP: 8    
   Jumping MP: 5    
Heat Sinks: 15 Double [30] 18 5.00
   (Heat Sink Loc: 1 LA, 1 RA, 2 LT, 2 RT)
Gyro:   4 3.00
Cockpit, Life Support, Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H, R: Sh+UA+LA+H 16 .00
Armor Factor: 72 pts Standard 0 4.50

    Internal Armor
    Structure Value
  Head: 3 6
  Center Torso: 14 11
  Center Torso (Rear):   3
  L/R Side Torso: 11 7/7
  L/R Side Torso (Rear):   2/2
  L/R Arm: 7 7/7
  L/R Leg: 11 10/10

Weapons & Equipment: Loc Heat Ammo Crits Mass
1 Medium Laser RA 3   1 1.00
1 Medium Laser LA 3   1 1.00
1 Streak SRM 2 LA 2 50 2 2.50
   (Ammo Loc: 1 RT)
1 Streak SRM 2 RT 2   1 1.50
1 Large Laser LT 8   2 5.00
1 Streak SRM 2 CT 2   1 1.50
5 Standard Jump Jets:     5 2.50
   (Jump Jet Loc: 2 LT, 2 RT, 1 CT)
TOTALS:   20   62 45.00
Crits & Tons Left:       16 .00

Calculated Factors:
Total Cost: 3,935,590 C-Bills
Battle Value: 992
Cost per BV: 3,967.33
Weapon Value: 561 / 515 (Ratio = .57 / .52)
Damage Factors:    SRDmg = 24; MRDmg = 7; LRDmg = 0
BattleForce2: MP: 5J,   Armor/Structure: 2/4
    Damage PB/M/L: 4/3/-,   Overheat: 0
    Class: MM,   Point Value: 10

Created with HeavyMetal Pro

Design from Nathaniel Dragon

Return to Top