Mech Index

BattleMech Technical Readout

Type/Model: Joker A1
Tech: Clan / 3025
Config: Biped OmniMech
Rules: Level 2, Custom design
   
Mass: 50 tons
Chassis: Standard
Power Plant: 250 XL Fusion
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: 4 Standard Jump Jets
   Jump Capacity:    120 meters
Armor Type: Standard
Armament:
2 ER Medium Lasers
1 LRM 20 w/ Artemis IV
1 Streak SRM 6
1 LRM 10 w/ Artemis IV
Manufacturer:    (Unknown)
   Location:    (Unknown)
Communications System:    (Unknown)
Targeting & Tracking System: (Unknown)


Overview:
Nathaniel 950507

This Joker isn't playing around. He is built to kill from a distance, but has plenty of armor and some short range weapons when confrontation moves in.

Variants:
Joker A1 is modified only from its preceding design. This new design improves on heat scale capacity by adding 3 double heat sinks. The Artemis IV FCS was also adjusted for the LRM-10 and the ammo for the LRM-10 was allocated into the left torso also.


Type/Model: Joker A1
Mass: 50 tons
Equipment:   Crits Mass
Internal Structure: 83 pts Standard 0 5.00
Engine: 250 XL 10 6.50
   Walking MP: 5    
   Running MP: 8    
   Jumping MP: 4    
Heat Sinks: 13 Double [26] 6 3.00
   (Heat Sink Loc: 2 LT, 1 RT)
Gyro:   4 3.00
Cockpit, Life Support, Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H, R: Sh+UA+LA+H 16 .00
Armor Factor: 160 pts Standard 0 10.00

    Internal Armor
    Structure Value
  Head: 3 9
  Center Torso: 16 23
  Center Torso (Rear):   8
  L/R Side Torso: 12 17/17
  L/R Side Torso (Rear):   6/6
  L/R Arm: 8 16/16
  L/R Leg: 12 21/21

Weapons & Equipment: Loc Heat Ammo Crits Mass
1 ER Medium Laser RA 5   1 1.00
1 ER Medium Laser LA 5   1 1.00
1 LRM 20 w/ Artemis IV RT 6 6 6 7.00
   (Ammo Loc: 1 RT)
1 Streak SRM 6 LT 4 15 3 4.00
   (Ammo Loc: 1 LT)
1 LRM 10 w/ Artemis IV CT 4 12 3 4.50
   (Ammo Loc: 1 LT)
4 Standard Jump Jets:     4 2.00
   (Jump Jet Loc: 2 LL, 2 RL)
TOTALS:   24   59 50.00
Crits & Tons Left:       19 .00

Calculated Factors:
Total Cost: 11,631,249 C-Bills
Battle Value: 2,088
Cost per BV: 5,570.52
Weapon Value: 2,341 / 2,003 (Ratio = 1.12 / .96)
Damage Factors:    SRDmg = 43; MRDmg = 28; LRDmg = 10
BattleForce2: MP: 5,   Armor/Structure: 4/3
    Damage PB/M/L: 6/5/2,   Overheat: 0
    Class: MM,   Point Value: 21
    Specials: omni, if

Created with HeavyMetal Pro

Design from Nathaniel Dragon

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