Mech Index

BattleMech Technical Readout

Type/Model: Bear
Tech: Clan / 3060
Config: Biped BattleMech
Rules: Level 2, Custom design
   
Mass: 45 tons
Chassis: Standard
Power Plant: 225 Fusion
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: 5 Standard Jump Jets
   Jump Capacity:    150 meters
Armor Type: Standard
Armament:
1 ER PPC
1 ER Small Laser
1 SRM 6
1 SRM 4
Manufacturer:    (Unknown)
   Location:    (Unknown)
Communications System:    (Unknown)
Targeting & Tracking System: (Unknown)


Overview:
Design: Dave Wright 010829

Dave was cautious about cost when designing the Bear. Therefore, it is equiped with a standard Fusion engine.

Capabilities:
As a medium speed 'mech with jump capability, this 'mech is able to move with ease across any battlefield. Equiped with an ER PPC and short range weapons, the Bear is also prepared to attack from a distance and up close.

Deployment
The Bear was specifically designed for and deployed with Clan Ghost Bear under the lead of Commander Cinemax.


Type/Model: Bear
Mass: 45 tons
Equipment:   Crits Mass
Internal Structure: 75 pts Standard 0 4.50
Engine: 225 6 10.00
   Walking MP: 5    
   Running MP: 8    
   Jumping MP: 5    
Heat Sinks: 13 Double [26] 8 3.00
   (Heat Sink Loc: 1 LA, 2 RA, 1 LT, 1 RT, 1 LL, 1 RL)
Gyro:   4 3.00
Cockpit, Life Support, Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H, R: Sh+UA+LA+H 16 .00
Armor Factor: 127 pts Standard 0 8.00

    Internal Armor
    Structure Value
  Head: 3 9
  Center Torso: 14 20
  Center Torso (Rear):   8
  L/R Side Torso: 11 13/13
  L/R Side Torso (Rear):   4/4
  L/R Arm: 7 10/10
  L/R Leg: 11 18/18

Weapons & Equipment: Loc Heat Ammo Crits Mass
1 ER PPC RA 15   2 6.00
1 ER Small Laser LA 2   1 .50
1 SRM 6 RT 4 15 2 2.50
   (Ammo Loc: 1 RT)
1 SRM 4 LT 3 25 2 2.00
   (Ammo Loc: 1 LT)
5 Standard Jump Jets:     5 2.50
   (Jump Jet Loc: 2 LT, 2 RT, 1 CT)
TOTALS:   24   51 45.00
Crits & Tons Left:       27 .00

Calculated Factors:
Total Cost: 4,442,002 C-Bills
Battle Value: 1,575
Cost per BV: 2,820.32
Weapon Value: 1,155 / 1,155 (Ratio = .73 / .73)
Damage Factors:    SRDmg = 27; MRDmg = 12; LRDmg = 6
BattleForce2: MP: 5J,   Armor/Structure: 3/4
    Damage PB/M/L: 4/3/2,   Overheat: 0
    Class: MM,   Point Value: 16

Created with HeavyMetal Pro

Design from Dave Wright

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